Digital Gaming Re-Imagines the Middle Ages
||Kline, Daniel T.|
|Series title:||Routledge Studies in New Media and Cyberculture Ser.|
|Publication Date:||Aug 2013|
| Book Format:||Hardback|
|List Price:||USD $145.00|
| Book Description: |
Digital gaming's cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by examining how the Middle Ages have persisted into the contemporary world via digital games as well as analyzing how digital gaming translates, adapts, and remediates medieval stories, themes, characters, and tropes in interactive...