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Game Development Fundamentals Pipeline with Unity ... - a book by Burton, Brian

Game Development Fundamentals Pipeline with Unity 3D

3DS Max to Photoshop to Unity3D: Rollerball

Game Development Fundamentals Pipeline with Unity 3D( )
Author: Burton, Brian
Huff, Jeff
ISBN:978-1-937336-16-5
Publication Date:Sep 2013
Publisher:Burtons Media Group
Book Format:Ebook
List Price:USD $9.99
Book Description:

Covers the full pipeline of game development using the Unity 3D game engine. In this second textbook of the E.G.G. (Entire Graphic & Game) series, Professors Jeff Huff & Brian Burton (co-creators of a very successful game development degree at the University level) show how to create a simple physics based game from design, to 3D modeling with 3DS Max, to texturing with Photoshop, and developing the game in Unity 3D, finally publishing for iOS and Android mobile devices. In this...
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