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The Physics of Video Games: Part II: the Lost Leve... - a book by Laughton, Dan

The Physics of Video Games: Part II: the Lost Levels

The Physics of Video Games: Part II: the Lost Levels( )
Author: Laughton, Dan
ISBN:978-1-4921-2559-4
Publication Date:Aug 2013
Publisher:CreateSpace Independent Publishing Platform
Book Format:Paperback
List Price:USD $14.99
Book Description:

In the Physics of Video Games: Part II: The Lost Levels we will explore an incredible amount of video games and apply some physics to them. We will try to see if each game stands up to the almighty physics. The video games we analyze will represent decades of gaming innovation. We'll examine how Samus' weapons and expansions work in the original Metroid, a game from the 1980s, to time travelling in Chrono Trigger in the 1990s all the way to the manipulation of gravity in Gravity Rush...
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Book Details
Pages:166
Physical Dimensions (W X L X H):6 x 9 x 0.38 Inches
Book Weight:0.68 Pounds

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