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Gamification

Using Gaming Technology for Achieving Goals

Gamification( )
Author: Shea, Therese M.
Series title:Digital and Information Literacy Ser.
ISBN:978-1-4488-9519-9
Publication Date:Jul 2013
Publisher:Rosen Publishing Group
Book Format:Ebook
List Price:USD $33.47
Book Description:

The concept of gamification turns healthy behaviors, such as losing weight or helping the environment, into a game that rewards success. This new and exciting niche in the game industry provides limitless opportunities for young people who are interested in the cutting edge of computers and technology, and how it interacts with daily life. This book does an excellent job of explaining exactly what gamification is by showing how technologies such as smartphones and apps are upending the...
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