ScreenPlay Cinema/Videogames/Interfaces |
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Editor:
| King, Geoff |
Author:
| Krzywinska, Tanya |
ISBN: | 978-1-903364-23-9 |
Publication Date: | Dec 2002 |
Publisher: | Wallflower Press
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Book Format: | Paperback |
List Price: | USD $22.00 |
Book Description:
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Hollywood film franchises are routinely translated into games, while some game titles, like the Tomb Raider series, move onto the big screen. But what happens in the interface between cinema and videogames? Is there a merging of languages as games influence movies and movies influence games? ScreenPlay explores the extent to which the tools of film analysis can be applied to games, in particular, how the pleasures (and frustrations) of computer games can be compared with those of cinema.
Hollywood film franchises are routinely translated into games, while some game titles, like the Tomb Raider series, move onto the big screen. But what happens in the interface between cinema and videogames? Is there a merging of languages as games influence movies and movies influence games? ScreenPlay explores the extent to which the tools of film analysis can be applied to games, in particular, how the pleasures (and frustrations) of computer games can be compared with those of cinema.