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Kelvin Sung

Kelvin Sung is the author of "Essentials of Interactive Computer Graphics", "2D Games with Windows and Windows Phone Step by Step", "Basic Math for Game Development with Unity 3D" and "Build Your Own 2D Game Engine and Create Great Web Games".

Books by Kelvin Sung
Learn 2D Game Dev...
Sung, Kelvin
Paperback: $44.99
2D Games with Win...
Sung, Kelvin
Paperback:
Learn 2D Game Dev...
Sung, Kelvin
Electronic book text: $27.99
Build Your Own 2D...
Pavleas, Jebediah
Paperback: $59.99