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Multi-Threaded Game Engine Design

Multi-Threaded Game Engine Design( )
Author: Harbour, Jonathan S.
ISBN:978-1-4354-5417-0
Publication Date:Aug 2010
Publisher:Course Technology
Imprint:Muska/Lipman
Book Format:Paperback
List Price:AUD $87.95
Book Description:

MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the...
More Description

Book Details
Pages:550
Detailed Subjects: Computers / Programming / Games
Computers / Software Development & Engineering / Computer Graphics
Physical Dimensions (W X L X H):18.542 x 22.606 x 3.81 cm
Book Weight:1.136 Kilograms



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