Teach Like a Gamer Adapting the Instructional Design of Digital Role-Playing Games |
|
Author:
| Finseth, Carly |
Series title: | Studies in Gaming Ser. |
ISBN: | 978-1-4766-7054-6 |
Publication Date: | May 2018 |
Publisher: | McFarland & Company, Incorporated Publishers
|
Book Format: | Paperback |
List Price: | AUD $57.00 |
Book Description:
|
Digital role-playing games can help players develop skills in critical thinking, problem solving, digital literacy and engagement. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training.
Digital role-playing games can help players develop skills in critical thinking, problem solving, digital literacy and engagement. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training.