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3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development( )
Author: Dunn, Fletcher
ISBN:978-1-56881-723-1
Publication Date:Nov 2011
Publisher:A K Peters, Limited
Book Format:Hardback
List Price:USD $89.95
Book Description:

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions,...
More Description

Book Details
Pages:846
Detailed Subjects: Computers / Software Development & Engineering / Computer Graphics
Computers / Programming / Games
Mathematics / Discrete Mathematics
Physical Dimensions (W X L X H):7.8 x 9.438 x 1.56 Inches
Book Weight:4.4 Pounds



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