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Ancient Greece and Rome in Videogames

Representation, Play, Transmedia

Ancient Greece and Rome in Videogames( )
Author: Clare, Ross
Series edited by: Carlà-Uhink, Filippo
Lindner, Martin
Series title:IMAGINES - Classical Receptions in the Visual and Performing Arts Ser.
ISBN:978-1-350-19411-3
Publication Date:Jan 2023
Publisher:Bloomsbury Academic & Professional
Book Format:Paperback
List Price:USD $39.95
Book Description:

This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected...
More Description

Book Details
Pages:240
Detailed Subjects: Sports & Recreation / General
Physical Dimensions (W X L X H):6.14 x 9.21 x 0.5 Inches
Book Weight:0.75 Pounds



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