Artificial Intelligence for Computer Games An Introduction |
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Author:
| Funge, John David |
ISBN: | 978-1-4398-6480-7 |
Publication Date: | Jul 2004 |
Publisher: | CRC Press LLC
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Imprint: | A K Peters/CRC Press |
Book Format: | Ebook |
List Price: | USD $59.95USD $58.95 |
Book Description:
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Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remem
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remem