Barrow of the Cursespawn Darkwood Arc Excursions |
|
Author:
| Johnson, Nick Lundberg, Lars |
Maps by:
| Lundberg, Lars |
Editor:
| Angle, Jesse |
Produced by:
| Edwards, Curtis |
Instructed by:
| White, Sam Dascalu, Ovidiu Lagerwall, Joel Lundberg, Phill |
ISBN: | 978-0-9903633-1-6 |
Publication Date: | Jul 2014 |
Publisher: | SagaRPG
|
Book Format: | Ebook |
List Price: | USD $5.99 |
Book Description:
|
"Barrow of the Cursespawn" is a 32-page module-type adventure for 4 PCs level 7. This product is compatible with the Pathfinder Roleplaying Game. Set in the kettle lands, just south of the booming prospect town of Darkwood, players must face the dangers of an abandoned barrow once used as the spiritual center of a local tribe. Sharp wit, blades, and magic are all necessary to topple the forces behind a powerful and ancient curse.This adventure can be played as a stand-alone module but...
More Description"Barrow of the Cursespawn" is a 32-page module-type adventure for 4 PCs level 7. This product is compatible with the Pathfinder Roleplaying Game. Set in the kettle lands, just south of the booming prospect town of Darkwood, players must face the dangers of an abandoned barrow once used as the spiritual center of a local tribe. Sharp wit, blades, and magic are all necessary to topple the forces behind a powerful and ancient curse.This adventure can be played as a stand-alone module but also presents ways to connect your campaign to the Darkwood Adventure Arc. Along the way, opportunities are presented to side with important townsfolk or betray them using the Coalition system presented in the Darkwood Adventure Arc.Highlights:Can be played as a stand-alone product or connect to the Darkwood Adventure ArcDesigned for 4 PCs at level 7.32 full-color Pages of Content!1 Regional Map of the Kettle Lands1 New Creature Subtype3 New Monsters1 New Language1 New Affliction3 Puzzles for players to solve within the barrowExpanded Background Story for one of four iconics presented in the Darkwood Adventure ArcCompatible with A New (Optional) Dynamic Role-Playing Element that brings consequences based on decisions the PCs make.