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Computer Animation Complete

All-In-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

Computer Animation Complete( )
Author: Parent, Rick
Ebert, David S.
Pauly, Mark V.
Peachey, Darwyn
Perlin, Ken
Pfister, Hanspeter
Sharpe, Jason
Wilkins, Mark R.
Wicke, Martin
Woolridge, Nicholas
Worley, Steve
Gould, David
Gross, Markus
Kazmier, Chris
Lumsden, Charles John
Keiser, Richard
Menache, Alberto
Müller, Matthias
Musgrave, F. Kenton
ISBN:978-0-12-375078-5
Publication Date:Oct 2009
Publisher:Elsevier Science & Technology
Imprint:Morgan Kaufmann
Book Format:Paperback
List Price:USD $81.95
Book Description:

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest...
More Description

Book Details
Pages:544
Detailed Subjects: Computers / Design, Graphics & Media / Video & Animation
Physical Dimensions (W X L X H):7.5 x 9.25 Inches



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