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Connected Gaming

What Making Video Games Can Teach Us about Learning and Literacy

Connected Gaming( )
Author: Kafai, Yasmin B.
Burke, Quinn
Foreword by: Steinkuehler, Constance
Series title:The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning Ser.
ISBN:978-0-262-55155-7
Publication Date:Mar 2024
Publisher:MIT Press
Book Format:Paperback
List Price:USD $35.00
Book Description:

How making and sharing video games offer educational benefits for coding, collaboration, and creativity. Over the last decade, video games designed to teach academic content have multiplied. Students can learn about Newtonian physics from a game or prep for entry into the army. An emphasis on the instructionist approach to gaming, however, has overshadowed the constructionist approach, in which students learn by designing their own games themselves. In this book,...
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Book Details
Pages:224
Detailed Subjects: Education / General
Physical Dimensions (W X L X H):6 x 9 Inches
Book Weight:0.812 Pounds



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