D12 Role Playing Game Black and White Edition |
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Author:
| Bidell, Alexander |
ISBN: | 979-8-3541-4129-6 |
Publication Date: | Sep 2022 |
Publisher: | Independently Published
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Book Format: | Paperback |
List Price: | USD $19.99 |
Book Description:
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Welcome to the d12 Role Playing Game. If you love tolkienesque settings as well as player choice, in-depth character building and tactical combat, this is for you. Taelurien itself is a classical high fantasy world. This 231-page guidebook has all you need as a GM and a player to experience adventures in these lands. The d12 System offers highly customizable characters, combining a class-based progression system with the freedom to choose abilities based on...
More DescriptionWelcome to the d12 Role Playing Game. If you love tolkienesque settings as well as player choice, in-depth character building and tactical combat, this is for you.
Taelurien itself is a classical high fantasy world. This 231-page guidebook has all you need as a GM and a player to experience adventures in these lands.
The d12 System offers highly customizable characters, combining a class-based progression system with the freedom to choose abilities based on points. Choose from seven warrior classes, three rogue classes, two wizard classes, and thirteen clerical faiths, as well as more than 300 spells and a myriad of skills to create the character you dream about.
Discover a new way to play the game: Great, you hit that dragon - a shame your dagger can't pierce its hide.
Play as one of several heritage fantasy races in a setting that provides a tolkienesque experience.
Want to play a fencing master with light gear or a knight in heavy armor? Both are possible under d12 System rules, and have their own strengths and weaknesses.
Build an evocation specialist with overpowering spell rolls and lots of spell points or a generalist with access to several schools - the choice is yours.
Invent spells on the fly from one of your schools and expend spell points to make them work.
Exotic materials. Fine balance. Masterwork sharpness. There are many ways to get your hands on great equipment without the need for enchantment.
Explore a land of antiquity with vast, wild and lawless areas and large walled city-states that protect all in their embrace.
The Nightlands are a system of tunnels and caves deep below the lands of men. They were given their name by the surface folk after the fall of the winged elves, a dark place that Izuar's light does not reach.
Classes are not balanced to be equally strong. Thieves won't do much damage. Sorcerers can't take a beating. You'll need to be a team to succeed.
There are 25 personality types to cover all perspectives.
The book includes the core rules and setting as well as two expansions:
* Additional World Design & Rules
* Stories, Lore & Handouts
The pages of this edition are in black & white, the cover is in full color.