Four Ways of Hearing Video Game Music |
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Author:
| Kamp, Michiel |
Series title: | Oxford Music / Media Ser. |
ISBN: | 978-0-19-765122-3 |
Publication Date: | Jan 2024 |
Publisher: | Oxford University Press, Incorporated
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Book Format: | Paperback |
List Price: | USD $39.95 |
Book Description:
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Four Ways of Hearing Video Game Music offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp explains four main ways of hearing the same piece of music--through background, aesthetic, ludic, and semiotic hearing.
Four Ways of Hearing Video Game Music offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp explains four main ways of hearing the same piece of music--through background, aesthetic, ludic, and semiotic hearing.