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Game Development Fundamentals Pipeline with Unity3D

3DS Max to Photoshop to Unity3D: Plinko

Game Development Fundamentals Pipeline with Unity3D( )
Author: Burton, Brian
Huff, Jeff
ISBN:978-1-937336-15-8
Publication Date:Jan 2013
Publisher:Burtons Media Group
Book Format:Ebook
List Price:USD $9.99
Book Description:

Covers the full pipeline of game development using the Unity 3D game engine. In this first textbook of the E.G.G. (Entire Graphic & Game) series, Professors Jeff Huff & Brian Burton (co-creators of a very successful game development degree at the University level) show how to create a simple physics based game from design, to 3D modeling, to texturing, and into Unity, finally publishing for PC, Mac, Web. In this textbook you will learn how to make Plinko, a classic game. Students...
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