Search Type
  • All
  • Subject
  • Title
  • Author
  • Publisher
  • Series Title
Search Title

Download

Learn Vertex and Pixel Shader Programming with DirectX 9

Learn Vertex and Pixel Shader Programming with DirectX 9( )
Author: Leiterman, James
ISBN:978-1-55622-287-0
Publication Date:Jan 2004
Publisher:Wordware Publishing, Incorporated
Book Format:Paperback
List Price:USD $34.95
Book Description:

Because graphics systems for video games and game console hardware have become more complex, graphics applications must also advance. This is where programmable vertex and pixel shaders come in. This book shows how to write assembly language for programming the vertex shader and pixel shader hardware using DirectX 9 and covers the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces. Features: Find out about the valid...
More Description

Book Details
Pages:400
Detailed Subjects: Computers / Programming / Games
Computers / Programming / General
Physical Dimensions (W X L X H):6.02 x 9.02 x 0.66 Inches
Book Weight:0.92 Pounds



Featured Books

Legacy
Blackstock, Uché
Hardback: $28.00
The Great Gatsby
Fitzgerald, F. Scott
Hardback: $20.00
Grief Is for People
Crosley, Sloane
Hardback: $27.00

Rate this title:

Select your rating below then click 'submit'.






I do not wish to rate this title.