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Making "Maze & Adventure" Browser Games

Creating "Interactive Fiction & Labyrinths" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x

Making "Maze & Adventure" Browser Games( )
Author: Gose, Stephen
Illustrator: Gose, Stephen
(various roles): Gose, Stephen
Annotations by: Gose, Stephen
Appendix by: Gose, Stephen
Arranged by: Gose, Stephen
ISBN:978-1-952635-10-6
Publication Date:Jan 2020
Publisher:Stephen Gose LLC
Imprint:LeanPub.com
Book Format:Ebook
List Price:USD $5.95
Book Description:

Discover how to create online "Dynamic Labyrinths" games" with "Interactive Fiction Adventure Stories" using the methods from this single chapter of the Phaser Game Starter Kit Collection. When you finish this chapter, you will have a production pipeline ready to create as many different "Adventure" games as your imagination can dream of!You'll also get bonus content, download examples, game variations, and source code references on how to do every single thing in this game design...
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