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Mazes in Videogames

Meaning, Metaphor and Design

Mazes in Videogames( )
Author: Gazzard, Alison
ISBN:978-0-7864-9292-3
Publication Date:Apr 2013
Publisher:McFarland & Company, Incorporated Publishers
Book Format:Ebook
List Price:USD $55.00
Book Description:

From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to...
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Book Details
Pages:192
Detailed Subjects: Computers / Programming / Games
Physical Dimensions (W X L X H):6 x 9 x 0.38 Inches



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