Steamscapes FIH10001: North America |
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Author:
| Simon, Eric |
Editor:
| Simon, Eric |
Contribution by:
| Townshend, Steven |
Drawings by:
| Benkin, Sarah Booker, Sam |
Artist:
| Benkin, Sarah Morse-Brown, Kelsey Pecina, LeeAnn Acevedo, Aaron Altbauer, Robert Booker, Sam Woodruff, Cami Tomlins, Jasmin |
Cover Design by:
| Benkin, Sarah |
Maps by:
| Altbauer, Robert |
Illustrator:
| Woodruff, Cami |
Associate Editor:
| Tomlins, Jasmin |
ISBN: | 978-0-9893150-0-5 |
Publication Date: | Aug 2013 |
Publisher: | Four-in-Hand Games
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Book Format: | Paperback |
List Price: | USD $19.99 |
Book Description:
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North America in 1871 is a land of adventure, opportunity, and conflict. Inventors from the American Consolidated Union supply automatons and steam-powered machinery to the oil fields of Texas and the mines of the Rocky Mountain Republic. Wells Fargo airships and steam carts compete with the Southern Pacific's monopoly on transcontinental rail travel. Native saboteurs raid across the borders from their home in the Plains Tribal Federation to destroy the technology that threatens their...
More DescriptionNorth America in 1871 is a land of adventure, opportunity, and conflict. Inventors from the American Consolidated Union supply automatons and steam-powered machinery to the oil fields of Texas and the mines of the Rocky Mountain Republic. Wells Fargo airships and steam carts compete with the Southern Pacific's monopoly on transcontinental rail travel. Native saboteurs raid across the borders from their home in the Plains Tribal Federation to destroy the technology that threatens their land.Steamscapes: North America is the first setting book for Steamscapes. It includes extensive alternative historical backgrounds for the four most prominent nations of North America and offers six new professions with associated skills and edge trees, as well as the automaton racial template. It provides several introductory scenarios and a variety of character templates so GMs and players can jump right in and start playing.Steamscapes: North America requires the Savage Worlds core rulebook to play.