Unity Game Development in 24 Hours Sams Teach Yourself |
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Author:
| Geig, Mike |
Series title: | Sams Teach Yourself -- Hours Ser. |
ISBN: | 978-0-672-33696-6 |
Publication Date: | Nov 2013 |
Publisher: | Pearson Education
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Book Format: | Paperback |
List Price: | USD $44.99 |
Book Description:
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In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You'll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world...
More Description
In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You'll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success!
Step-by-step instructions carefully walk you through the most common Unity 4 game development tasks.
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Quizzes and Exercises at the end of each chapter help you test your knowledge.
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Notes present interesting information related to the discussion.
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Tips offer advice or show you easier ways to perform tasks.
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Cautions alert you to possible problems and give you advice on how to avoid them.
Learn how to...
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Create and work with game objects, Unity's fundamental building blocks
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Work efficiently with Unity's graphical asset pipeline
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Apply shaders and textures to any 3D object
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Sculpt stunning game worlds with Unity's terrain and environmental toolsets
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Script tasks ranging from capturing input to building complex behaviors
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Quickly create repeatable, reusable game objects with prefabs
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Implement easy, intuitive game user interfaces
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Create amazing effects with Unity's new Shuriken particle system
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Leverage the full power of Unity's new Mecanim animation system
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Integrate ambient 2D/3D audio into your games
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Use mobile device accelerometers and multi-touch displays
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Modify a desktop game for mobile platforms
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Apply the "finishing touches" and deploy your game