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1.
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2.
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Theory, Algorithms, and Applications
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3.
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An Object-Oriented Approach to Geometry
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4.
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With OpenGL ES and M3G
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5.
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6.
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Algorithms and Interfaces
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7.
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8.
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9.
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ISBN:
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978-0-12-370604-1
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Book Format:
- Hardback
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List Price:
- USD $95.95
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Publisher:
- Elsevier Science & Technology
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Publication Date:
- Jun 2007
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10.
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A Beginner's Guide to Programming Images,...
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11.
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With Historical Perspective
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12.
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An in-Depth Guide to 3D Fundamentals,...
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Author:
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Gould, David
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ISBN:
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978-0-12-088482-7
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Book Format:
- Paperback
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List Price:
- USD $84.95
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Publisher:
- Elsevier Science & Technology
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Publication Date:
- Sep 2005
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13.
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A Beginner's Guide to Programming Images,...
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14.
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2D and PDF Graphics in Mac OS X
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15.
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16.
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Modeling, Rendering, and Animation
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17.
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Techniques for Visual Effects, Animation and...
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Author:
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Brinkmann, Ron
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ISBN:
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978-0-12-370638-6
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Book Format:
- Paperback
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List Price:
- USD $72.95
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Publisher:
- Elsevier Science & Technology
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Publication Date:
- May 2008
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18.
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A Comprehensive Glossary of over 7000 Visual...
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Author:
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Goulekas, Karen
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ISBN:
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978-0-12-293785-9
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Book Format:
- Paperback
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List Price:
- USD $78.95
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Publisher:
- Elsevier Science & Technology
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Publication Date:
- Aug 2001
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19.
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20.
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Creating CGI for Motion Pictures
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