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A Design Framework for Video Game-Based Gamification Elements to Assess Problem-Solving Competence in Chemistry Education

A Design Framework for Video Game-Based Gamification Elements to Assess Problem-Solving Competence in Chemistry Education( )
Author: Annaggar, Amany
Series title:Studien Zum Physik- und Chemielernen Ser.
ISBN:978-3-8325-5150-6
Publication Date:Sep 2020
Publisher:Logos Verlag Berlin
Book Format:Paperback
List Price:USD $78.00
Book Description:

Solving problems and making decisions on the basis of information data is one of the students' core competencies in the 21st century. However, the collection of these complex skills increasingly requires a more comprehensive set of assessment tools, but their extent has an impact on the motivation to work on them. In this field of tension between increasing test scope and simultaneously decreasing test motivation, a computer game in accordance with the Design Science Methodology...
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Book Details
Pages:307
Physical Dimensions (W X L X H):5.71 x 8.27 Inches
Book Weight:1.13 Pounds



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